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Mayen at the northern Uganda refugee camp he grew up in. The post attracted attention from people in the games industry who started contacting him, saying they loved the idea. He decided to upload the game to his Facebook page with a message saying that he had created it in a refugee camp. He saw people enjoying it and had “an insane idea”.
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Once he had created his game about a refugee’s journey, he used Bluetooth to share it with others in the camp. He went to an internet cafe, downloaded online tutorials on to a USB stick and learned to code. He had a laptop which his mother had saved up for three years to buy. But, in that moment he decided he wanted to make a game that would encourage empathy and compassion, and promote peace and conflict resolution. Mayen, up until this point, had never seen a video game and didn’t know how they were created. I realised that if more kids in the camp play Grand Theft Auto, they might think that’s how things are done.” I saw conflict every day in the refugee camp. “In South Sudan, most of the population is under 30. “While I was playing, this thought came into my mind,” he remembers.
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Then, one day he had the chance to play the video game Grand Theft Auto, which mostly revolves around driving and shooting. There wasn’t much to do but Mayen says he found creative ways to keep himself entertained. Mayen grew up there, and although life was a struggle, he was happy and grateful for what he had. Mayen’s mother made it to northern Uganda with her newborn son and reunited with her husband in a refugee camp that remained their home for the next 22 years.